44 lines
2.0 KiB
Markdown
44 lines
2.0 KiB
Markdown
# Strain
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💢Strain is a Character’s overall mental pressure, including stress, pain, exhaustion, cold, hunger, etc.
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## Recording Strain
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When a Character is in a state which would cause 💢Strain, record it as a ⚕️Status effect.
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You need to record the following pieces of information (which the storyteller will give you):
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- Brief description of the injury (usually 1 or 2 words)
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- Whether it is "Strain" or "Impairment"
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- The [severity rating](#strain-severity)
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Here are some examples of how you might record various 💢Strain ⚕️Status effects:
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- Leg bruise (strain) | 1
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- Ankle sprain (impairment) | 3
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- IMPAIRMENT: concussion | 2
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- Strain (supplies): 3
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- 4 strain due to cold
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Choose whichever format is easiest for you to understand, as long as the storyteller can easily find the 3 pieces of important information listed above.
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### Strain Severity
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💢Strain severity is a number which corresponds to how straining a ⚕️Status is.
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<span class="subline">Many ⚕️Status effects record a rating to indicate how powerful they are, which we call Severity for 💢Strain ⚕️Status effects.</span>
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Severity should follow a scale corresponding to these example injuries:
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| Severity | Injury examples |
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| 1-2 | Severe bruise, large cut |
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| 3-4 | Non-vital gunshot wound, deep gash |
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| 5+ | Limb destruction, vital bleeding |
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In practice, this scale generally ends at the point the Character would fail an [Exhaustion Challenge](/exhaustion_challenges.md).
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<span class="subline">It should usually be impossible for any Character, no matter how hardy, to stay conscious with 10 or more 💢Strain.</span>
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<todo style="display: none;">todo: recommend a scale?</todo>
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## Strain Effects
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### Strained
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If a Character has any 💢Strain ⚕️Status effects, apply the following effect:
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- During Rest, instead of raising 🌠Willpower to a maximum of 6, raise it to a maximum of 4.
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### Impaired
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If any of the 💢Strain ⚕️Status effects are 'Impairing', also apply the following effect:
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- Using Boost in Challenges costs 2 🌠Willpower instead of 1.
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